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The Scientific Method Today

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TRY IT ... IT WORKS!

Using Triggers Using Rest-Illumination Be More Innovative and Creative Ways to Be Innovative and Creative

SM-14 Is Also the Method of Invention and Creativity

While researching, I found only one large survey pertaining to the method of inquiry, discovery, invention, and creativity-which was in Joseph Rossman's excellent book, Industrial Creativity (1930).

Although the survey is an old one, the basics have remained the same. This survey questioned 710 inventors (inventing is, after all, one of the many forms of use of SM-14), asking them to state what methods they followed while inventing.

Rossman's careful analysis reduced their inventing procedures to the list in the left-hand column below. The right-hand column contains the SM-14 stages and ingredients. Note the similarities!

Rossman's Survey - Method of Invention (1930)Compare to the SM-14 Formula
1. Observation of need or difficulty 1. Curious Observation
2. Analysis of the need 2. The Problem
3. Goals, Planning
3. Survey of all available information 4. Search-Explore
4. Formulation of all objective solutions 5. Alternate Solutions
5. Critical analysis of these solutions for their advantages and disadvantages 6. Evaluate Evidence
6. Birth of the new idea - the invention 7. Guess-Hypothesis
7. Experimentation to test the most promising solution; the selection and perfection of the final embodiment by some or all of the previous steps 8. Challenge Hypothesis
9. Reach Conclusion
10. Suspend Judgment
Inventors left "Take Action" as understood. 11. Take Action
SM-14 includes these as important supporting ingredients, especially valuable for teaching è 12. Methods
13. Procedural Principles
14. Attributes - Thinking

Current Osborn-Parnes Process
Objective Finding
Fact Finding
Problem Finding
Idea Finding
Solution Finding
Acceptance Finding
Creative Problem-Solving Process Sponsored by Creative Education Foundation

The formula to the left evolved from the one that Osborn originated and included in the first edition of Applied Imagination in 1953. A revised edition of this excellent book is still in print (available from CEF).

All problem-solving methods are just variations of the centuries old scientific method.

 
This variation is better than most, as it stresses both finding problems and creative idea finding. As a result of the Creative Education Foundation's efforts, it has been used in thousands of seminars and classes and has been included in hundreds of books.


Some Ways to Be Innovative and Creative

Stage #5 - Supplementary Page: Innovation and Creativity are very important!

The Thinker
Just reflective thinking
8 hours produce 2 good ideas
(1 for each 4 hours)
Group Brainstorming
In a 2-hour session with
4 people, 8 good ideas are produced
(4 for each 4 hours)
SEAGEE
Search
Explore
Alternative Ideas
Gather Evidence
Evaluate
Educated Guess


8 hours produce
16 good ideas
(8 for each 4 hours)
Be More Productive - Trigger Your Mind

"You learn to solve problems by solving a large number of problems."


Copyright © 2000, Norman W. Edmund - All Rights Reserved

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