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The Scientific Method Today
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SM-14 Is Also the Method of Invention and Creativity
While researching, I found only one large survey pertaining to the method of inquiry, discovery, invention, and creativity-which was in Joseph Rossman's excellent book, Industrial Creativity (1930).
Although the survey is an old one, the basics have remained the same. This survey questioned 710 inventors (inventing is, after all, one of the many forms of use of SM-14), asking them to state what methods they followed while inventing.
Rossman's careful analysis reduced their inventing procedures to the list in the left-hand column below. The right-hand column contains the SM-14 stages and ingredients. Note the similarities!
Rossman's Survey - Method of Invention (1930) | Compare to the SM-14 Formula |
1. Observation of need or difficulty |
1. Curious Observation |
2. Analysis of the need |
2. The Problem 3. Goals, Planning |
3. Survey of all available information |
4. Search-Explore |
4. Formulation of all objective solutions |
5. Alternate Solutions |
5. Critical analysis of these solutions for their advantages and disadvantages |
6. Evaluate Evidence |
6. Birth of the new idea - the invention |
7. Guess-Hypothesis |
7. Experimentation to test the most promising solution; the selection and perfection of the final embodiment by some or all of the previous steps |
8. Challenge Hypothesis 9. Reach Conclusion 10. Suspend Judgment |
Inventors left "Take Action" as understood. |
11. Take Action |
SM-14 includes these as important supporting ingredients, especially valuable for teaching è |
12. Methods 13. Procedural Principles 14. Attributes - Thinking |
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Current Osborn-Parnes Process
Objective Finding Fact Finding Problem Finding Idea Finding Solution Finding Acceptance Finding |
Creative Problem-Solving Process Sponsored by Creative Education Foundation
The formula to the left evolved from the one that Osborn originated and included in the first edition of Applied Imagination in 1953. A revised edition of this excellent book is still in print (available from CEF).
All problem-solving methods are just variations of the centuries old scientific method.
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This variation is better than most, as it stresses both finding problems and creative idea finding. As a result of the Creative Education Foundation's efforts, it has been used in thousands of seminars and classes and has been included in hundreds of books. |
Some Ways to Be Innovative and Creative
Stage #5 - Supplementary Page: Innovation and Creativity are very important!
The Thinker Just reflective thinking 8 hours produce 2 good ideas (1 for each 4 hours) |
Group Brainstorming In a 2-hour session with 4 people, 8 good ideas are produced (4 for each 4 hours) |
SEAGEE Search Explore Alternative Ideas Gather Evidence Evaluate Educated Guess
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8 hours produce 16 good ideas (8 for each 4 hours) |
Be More Productive - Trigger Your Mind
- Read, skip and skim publications, search the internet to find existing ideas that can be used "as is" or can be adapted to your needs.
- Find articles, opinions, news and advertisements that stimulate or trigger reflective thinking, imagination, illumination, gradual insight or long-term memory as well as working memory. This produces new ideas, concepts, leads or clues.
- Use library, subject files, telephone, fax machine, computer and discussions with others. Have a continuous learning program.
"You learn to solve problems by solving a large number of problems."
Copyright © 2000, Norman W. Edmund - All Rights Reserved
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